Find something to work on or promote your project here.
Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. π
Happy coding!
Find something to work on or promote your project here.
Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. π
Happy coding!
For further actions, you may consider blocking this person and/or reporting abuse
Karan Kumar Gautam -
Sebastian Arrubia -
Balraj Singh -
Eduardo Messuti -
Top comments (52)
Hey guys! Still a very fresh project.
Building career roadmaps for newbie developers who need help picking a career path.
This is for the Spak.co community. Will be integrated with #301DaysOfCode for greater exposure. Will also be marketing the project via my social profiles to help gain awareness.
github.com/SpakMedia/org-product-r...
If you want to help newbies with their careers we'd love to work with you!
This looks like a very promising project, the landing page looks really cool already. Didn't know about the #301DaysOfCode also, that's like 3 times the challenge I did haha
Thanks Juan :) Just added a little more info to the repo tonight.
Hello Benjamin,
This is a space I am very passionate about and would love to help out. Career support is still one of the biggest problems out there, especially for new folks.
Awesome! Just added a little more info to the repo tonight.
How do I join this project?
Take a look at the org roadmap. Then, do a PR on anything you feel you have the skills for :)
Need content, wire frames & views built out.
github.com/SpakMedia/org-product-r...
Re-posting the same project from last week, since it sparked some interest among folks: Sail.
It is a Rails engine to bring in settings to control an application's behaviour while live.
There are two points I would appreciate collaboration:
This time, I have created two issues as feature requests with implementation steps, if anyone is interested in contributing that would be a good starting point.
Suggestions and feedback are also appreciated!
Thanks a lot. We're definitely some of the folks interested.
And we'd probably get involved with Sail ourselves plus the community if it were live in dev.to.
In fact, I just made an issue requesting this, if you'd like to give it a shot Vinicius, we'd definitely love to have the gem's author active in our project.
Replace Flipflop with Sail #686
It may be silly to replace a tried-and-tested gem with a newer one, but conceptually I think this approach will work. Read on. Please mention if this would be a terrible idea.
Feature Request or Task
Sail is a new gem from a dev.to community member github.com/vinistock/sail
It adds app-wide settings/config in a way I like more than Flipflop. I feel like feature flags should live alongside other settings we might want to use. A unified site-wide admin config. This could also be a destination for a lot of features folks could use for self-hosted instances of the app.
User Story / Description
As an admin, I'd like to adjust a site-wide configuration.
Definition of Done
All current flipflop features are replaced by Sail, then we can add more as we go
This is awesome! I'm very flattered that you took such an interest in the gem.
I won't be able to get to the issue until the 25th (I will be out on vacation with little access to my computer), but I will gladly put together a pull request to add it to dev.to.
Then people can checkout to the branch and test it out, see if it suits your needs. Another idea would be to have the styling look like the overall dev.to design. That'd be pretty cool, I love the visuals on this site.
Anyway, I' m excited with the collaboration!
Awesome. Us or someone else may get to it sooner (or decide it isn't actually a good idea), but very happy with this approach and definitely excited to collaborate. Your involvement in both projects would be a real boon to everything!
Enjoy the vacation!!!
SBTCVM, a balanced ternary virtual machine project, which is written in python, is looking for developers with lower-level experience, interested in writing applications, games, ect. that are capable of running within the VM itself.
2 external programming languages are available:
Both of these support decimal in their syntax, so knowledge of balanced ternary isn't strictly necessary starting off.
Also, devs wanting to help with the VM, utilities, and compilers will need knowledge of python, and retro/embedded computing, the latter due to the VM's rather constricted specifications.
Devs should try and familiarize themselves with SBTCVM's basic features and principals, before trying to jump into the python codebase head-on.
python 2.7 and 3 compatible.
repo: github.com/SBTCVM/SBTCVM-Gen2-9
list of existing utilities and applications: sbtcvm.blogspot.com/p/utilities.html
I've got a really simple JavaScript extension for Firefox that needs updating. It's got 15 open issues, and I know how to solve them but it would take a rewrite and I really don't want to spend time updating it. It's got 56 stars, over 4k users, and over 31k downloads on AMO, just under 60 5-star reviews, 4.8 on average, so I don't want to drop support.
If you or someone else likes WebExtension JS, HMU. I'll tell you what needs to be changed to fix those bugs and why it requires a rewrite.
github.com/spikespaz/firefox-nativ...
I'm interested in learning more about extensions on Firefox. If you are open to giving some direct guidance to a newb then I'm definitely interested in contributing to your project. Also i looked and didn't see the label 'good first issue'; do you have that? I'll check again in the morning. You're project could be great way for me to learn! Thank you for sharing :)
I'm sorry, I don't really understand the second sentence. Could you reword that? Also, what is oscur? I would be glad to give help, even if I end up doing the rewrite myself.
Fixed. It was 1am and i was clearly exhausted ;)
Im interested but all that experienced with building extensions. So this will teach me a lot. Could help me tho on where to start?
Hi all!
I'm working on a library to read and write PPM (portable pixmap) images with a simple to use C API. We have two out of three issues that prevented the first version of the library from being released fixed. Only one more issue needs to be resolved before version 1.0 is released.
Link to Github repository: github.com/Noah11012/libpixmap
Another project I've been working on is a C++ implementation of Rust's Enum Type Result. Not all methods found on Result are currently implemented and because of the language differences between C++ and Rust, not everything maps perfectly. If you would like to help me with this project it would be much appreciated.
Link to Github repository: github.com/Noah11012/result-for-cpp
Hi Noah! libpixmap looks interesting, but I don't see any open issues on the github repo. I understand that you have mentioned them in your README, but for better tracking, you could open issue(s) so that people can get more clarity on the task at hand.
They were placed in the README.md as the three issues blocking the first release of the library. Issues after the release of this library will be placed in the Issues tab.
I still don't understand as to how contributors can get more clarity on the issue. At least add a Contribution Guide, indicating -
I haven't thought about adding a Contribution Guide since the project is so small. If someone did create a pull request, I would format their code to my liking.
Cool.
Plume is a federated blogging platform that aims to make it easier for anybody to start blogging. Users can host their own blog or use a public instance. It users ActivityPub for federation to improve discovery so your blog can be followed by any user of Plume/Pleroma/Mastodon/any other ActivityPub platform or RSS.
The project is written in Rust using the Rocket framework. Check out a public instance to get a feel for the platform or jump onto the issue tracker if you want to help.
Plume-org / Plume
Federated blogging application, thanks to ActivityPub
Plume
Federated blogging engine, based on ActivityPub. It uses the Rocket framework, and Diesel to interact with the database.
Demo instance
It is not yet ready for production use, but we have all the basic features (account management, blogs, articles, comments, etc) and a basic federation.
Feel free to join our Matrix room:
#plume:disroot.org
to discuss about the project!If you are interested in coding, check out the development guide. You can also help by reporting issues, suggesting features, or writing documentation for instance.
If you would like to help by translating Plume, we also have a guide for you!
First link isn't taking me where i would have expected to go. I think it'sa link to GH notifications; I'm guessing since I'm on my phone.
Thanks, fixed.
Hi all!!! I just built a small library UI to react ... Re-jok is a React UI component library built with styled-components. It's a collection of components that help you design websites fast and beautiful easily. Now, it's very young, few components or somewhere looks like stupid but we always try to improve and add more components in the shortest time.
This's my repo: github.com/Tacaa/re-jok
Hi tranbathanhtung, I wanted to learn react for a while now, took some youtube courses, I think this will be good for me. email me at bassemmohamed1994@gmail.com
firstly: its doing more than abstracting CPU and memory. its abstracting the very binary logic of the computer its running on. So naturally the code is going to get a bit on the complicated end of things. It has a full development toolchain, including 2 compilers, all custom built.
secondly: that codebase IS in alpha, and the repository structure is due to SBTCVM being designed as a self-contained, multiplatform package. The codebase is actually far better technically than its predecessor. using a modular design, with frontend code compartmentalized for easier development of additional frontends.
Thats not even mentioning the fact that the CPU is clocked at 6.5Khz. that might not seem like much, but that means the CPU parser is running 6500 times a second.
thirdly: python 2 support is staying until at least its EOL in 2020. That's my decision, and I'm sticking with it.
as for the coding style. I'm honestly more concerned with the modularity, maintainability, and speed of it, rather than how it looks.
still Gen2 is a massive improvement. Gen 1, as it was based on the first prototype, was much worse:
github.com/SBTCVM/SBTCVM-Mark-2/bl...
jelly-fin / jelly-fin-native
A simple way to manage your finances with forecasting. We should automate our money, not make it automate us.
Jelly Fin
Finances are hard. It's one of the first adulting things everyone has to wrestle with. So, let's make it easy and automate it. Over the course of several years, my wife and I have tracked our finances using a forecasting method and had done it all within a spreadsheet. The time came where I wanted to take this concept and make it mobile using serverless architecture and clean design.
Getting Started
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
Prerequisites
For iOS Remember that you need to have Mac OS in order to develop for iOS
For Android
Great project. We are working on our build pipeline right now. Anyone with Docker or build skills in general should come over and at the least do an inspection with feedback. Lots of junior devs on this project that would appreciate seniors dropping in even if it's for a quick consult
I'm Interested in working on a project. I can help you in Docker, Scaling application, back-end development else any kind of development work it would be fine for me.
Hi,
I'm looking for open source project contribution. I have good skills in js ecosystem. If any one project maintainer here. I requested you to ping me.
Check out #jellyfin. @jonathan-irvin is the leader and posts under that hashtag frequently. We'd love to have you.
If I'm right this is correct repository link, github.com/jelly-fin/jelly-fin.
Some comments may only be visible to logged-in visitors. Sign in to view all comments.