weird at first but makes sense
Formatting
- use
gofmt
to format packages
Commentary
- Go uses c like comments
//
or/* */
- Every Function/Struct/Variable that you have to export, name it so that first letter is capital
- Package name
- short, concise, evocative
- the package in src/encoding/base64 is imported as "encoding/base64" but has name base64, not encoding_base64 and not encodingBase64.
Getters & Setters
- Go doesn't provide automatic support for getters and setters. There's nothing wrong with providing getters and setters yourself, and it's often appropriate to do so.
owner := obj.Owner()
if owner != user {
obj.SetOwner(user)
}
Naming
Interface Naming
By convention, one-method interfaces are named by the method name plus an -er suffix or similar modification to construct an agent noun: Reader, Writer, Formatter, CloseNotifier etc.
Variable Naming
- Finally, the convention in Go is to use MixedCaps or mixedCaps rather than underscores to write multi word names
- In
a :=
declaration a variable v may appear even if it has already been declared, provided: this declaration is in the same scope as the existing declaration of v (if v is already declared in an outer scope, the declaration will create a new variable §), - The corresponding value in the initialisation is assignable to v, and there is at least one other variable that is created by the declaration
Indentation
if i < f() {
g()
}
if i < f() // wrong!
{ // wrong!
g()
}
Control Structure
- There is no do or while loop, only a slightly generalised for; switch is much better If. In Go a simple if looks like this:
if x > 0 {
return y
}
- Mandatory braces encourage writing simple if statements on multiple lines. It's good style to do so anyway, especially when the body contains a control statement such as a return or break. Since if and switch accept an initialisation statement, it's common to see one used to set up a local variable.
if err := file.Chmod(0664); err != nil {
log.Print(err)
return err
}
Re-declaration and Re-assignment
The last example in the previous section demonstrates a detail of how the := short declaration form works. The declaration that calls os.Open reads,
f, err := os.Open(name)
- This statement declares two variables, f and err. A few lines later, the call to f.Stat reads,
d, err := f.Stat()
- which looks as if it declares d and err. Notice, though, that err appears in both statements. This duplication is legal: err is declared by the first statement, but only re-assigned in the second. This means that the call to f.Stat uses the existing err variable declared above, and just gives it a new value.
Range
- If you're looping over an array, slice, string, or map, or reading from a channel, a range clause can manage the loop.
for key, value := range oldMap {
newMap[key] = value
}
- If you only need the first item in the range (the key or index), drop the second:
for key := range m {
if key.expired() {
delete(m, key)
}
}
- If you only need the second item in the range (the value), use the blank identifier, an underscore, to discard the first:
sum := 0
for _, value := range array {
sum += value
}
Switch in Golang
- Go's switch is more general than C's.
- It's therefore possible—and idiomatic—to write an if-else-if-else chain as a switch.
func unhex(c byte) byte {
switch {
case '0' <= c && c <= '9':
return c - '0'
case 'a' <= c && c <= 'f':
return c - 'a' + 10
case 'A' <= c && c <= 'F':
return c - 'A' + 10
}
return 0
}
- There is no automatic fall through, but cases can be presented in comma-separated lists.
func shouldEscape(c byte) bool {
switch c {
case ' ', '?', '&', '=', '#', '+', '%':
return true
}
return false
}
Type Switch
- A switch can also be used to discover the dynamic type of an interface variable
var t interface{}
t = functionOfSomeType()
switch t := t.(type) {
default:
fmt.Printf("unexpected type %T\n", t) // %T prints whatever type t has
case bool:
fmt.Printf("boolean %t\n", t) // t has type bool
case int:
fmt.Printf("integer %d\n", t) // t has type int
case *bool:
fmt.Printf("pointer to boolean %t\n", *t) // t has type *bool
case *int:
fmt.Printf("pointer to integer %d\n", *t) // t has type *int
}
Functions
- Multiple return values
func squareRoot (num int) (n float, err error)
// or
func squareRoot (num int) (float, error)
// to return error if num < 0
// named return
Defer
- Go's defer statement schedules a function call (the deferred function) to be run immediately before the function exits.
func fileContent (filename string) (string, error) {
f, err := os.Open(filename)
if err != nil {
return "", err
}
// defer will run the function just before exiting the function fileContents
defer f.Close()
// something with return
}
- Deferring a call to a function such as Close has two advantages.
- First, it guarantees that you will never forget to close the file, a mistake that's easy to make if you later edit the function to add a new return path.
- Second, it means that the close sits near the open, which is much clearer than placing it at the end of the function.
For Example :
for i := 0; i < 5; i++ {
defer fmt.Printf("%d ", i)
}
Deferred functions are executed in LIFO order, so this code will cause 4 3 2 1 0
to be printed when the function returns
A more plausible example is a simple way to trace function execution through the program. We could write a couple of simple tracing routines like this:
func trace(s string) { fmt.Println("entering:", s) }
func untrace(s string) { fmt.Println("leaving:", s) }
// Use them like this:
func a() {
trace("a")
defer untrace("a")
// do something....
}
Top comments (3)
NIce notes!
I love this!
Keep sharing!