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francesco agati
francesco agati

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Creating Objects in JavaScript: Closures, Prototypes, and ES6 Classes

In JavaScript, there are several ways to create objects. Each method has its own advantages and use cases. We will explore three common methods: closures, prototypes, and ES6 classes with examples.

1. Using Closures

A closure is a function that remembers the environment in which it was created. This allows us to encapsulate data within functions.

function createPerson(name) {
    let age = 0;

    return {
        getAge: function() {
            return age;
        },
        growUp: function() {
            age++;
        }
    };
}

const person1 = createPerson("Alice");
console.log(person1.getAge()); // Output: 0
person1.growUp();
console.log(person1.getAge()); // Output: 1
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2. Using Prototypes

Prototypes allow us to create objects with shared properties and methods.

function Person(name) {
    this.name = name;
}

Person.prototype.getAge = function() {
    return this.age || 0;
};

Person.prototype.growUp = function() {
    if (!this.age) {
        this.age = 1;
    } else {
        this.age++;
    }
};

const person2 = new Person("Bob");
console.log(person2.getAge()); // Output: 0
person2.growUp();
console.log(person2.getAge()); // Output: 1
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3. Using ES6 Classes

ES6 classes provide a more traditional class-based syntax, making it easier to understand and use.

class Person {
    constructor(name) {
        this.name = name;
        this.age = 0;
    }

    getAge() {
        return this.age;
    }

    growUp() {
        this.age++;
    }
}

const person3 = new Person("Charlie");
console.log(person3.getAge()); // Output: 0
person3.growUp();
console.log(person3.getAge()); // Output: 1
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We explored three methods to create objects in JavaScript: closures, prototypes, and ES6 classes. Each method has its own strengths and use cases.

  • Closures are useful for encapsulating data within functions.
  • Prototypes allow us to share properties and methods among multiple objects.
  • ES6 Classes provide a more traditional class-based syntax, making it easier to understand and use.

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