The smartphone has brought a revolution in the market and results in the increase in the efforts developers need to put into offering great user experience through apps. When it comes to smartphones, Android is the one that comes in everyone’s minds. It has also been stated that Android is the reason behind smartphone’s success.
Android platform has made work easier for end-users as well as developers. Android has open new doors for developers as well as business to enter into the market with a unique or tested idea with a smartphone app, leverage this exciting opportunity, and make their business a success.
Today, Android application developers are continuously trying to find new and creative ways to develop better and more engaging app for the users. And in order to provide a great experience to the users, developers have to face a lot of challenges in the initial phase of the development process.
One thing that is common among developers is that they all want to develop an app that can help users in some ways and make their lives easy and comfortable. And a truth is that in order to achieve this, they have to face many challenges. Here are some of the tips for Android app development to help developers create a user-friendly, easy-going app.
1. Have Your Name Space:
Though booking namespace seems a small task, it is one of the crucial tasks. It is necessary to book your preferred namespace in advance to avoid any duplication issues. In the Google’s Android market, there is a special package name used in your manifest file that identifies your app among millions of apps available in the Google Play Store. If you are considering launching your own app then it is better to book the name of your app in advance to let your customers identify you.
2. Follow the Android Design Guideline:
In order to help Android developers, Google has come up with Android design guidelines set, also known as Material design. These guidelines clearly define the way all Android applications should behave and what will be their look and feel, to maintain consistent UI/UX. With the help of this guideline set, end-users can easily understand the working and enjoy the app thoroughly.
3. Research Well and Take Users’ Feedback:
Before starting the app development process, it is recommended to research the market. It is necessary for the developers to understand what their targeted audience wants and design the app accordingly. There could be no greater way to develop an app than asking the ones who are going to use it. When you take feedback from the users, the chances are pretty good that they will get more engaged your app and use it for long. After releasing your app in the Play Store, its review section can be an ideal metric to see how users are taking your app, what features they are enjoying and what is the area of improvements.
4. Be Aware of Fragmentation:
It is necessary for the Android development company to understand the demographics of Android market to see how it is fragmented. As Google has launched several versions of Android in the market and the technologies associated are getting better. Hence, the app you are launching in the Play Store should be compatible with all the latest Android versions, and support a few old versions too, if possible. Along with that, Android devices are available in different screen resolution and sizes, that you have to consider while designing fonts, assets, and layouts for the app.
5. Optimize Your Apps:
Users avoid using the apps that take a long time to process or even use unnecessary storage on the phone. One of the most crucial factors in deciding the success of the app is its overall size and the speed it is providing. Avoid using additional variables and objects in the app.
6. Develop for Multiple Devices:
Even though Android provides the option to use one app on multiple devices, still for the Android app developers, it is not possible to test the app on each device. Therefore, to maintain the consistency across all possible devices with different sizes, it would be recommended to use the dp, density-independent pixels, instead of pixels.
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