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Nathan Tippy
Nathan Tippy

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New/Old approach to threading in Rust.

steady_state 0.1.0 just released

Based on old school actor ideas we restart actors if they panic. Your channels are reconnected so you just continue even after a failure.

Transparency is one of our top goals so we provided built in telemetry where you can watch your actors from your browser. We also provided built in Prometheus integration.

This next year we are adding distributed graphs but today you can try it out now on a single box. We have seen actors moving 10Gbps with small message sizes of 64bits. If you want reliable low latency throughput this might be just what you are looking for.

At a minimum if you find this interesting at all please stop by and give us a star. If you love the idea please consider sponsoring us

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