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Felipe Rubo
Felipe Rubo

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Mastering Code Design: 7 Steps to Build Robust Software and Stand Out as an Architect

Building robust software in the ever-evolving world of software development is both challenging and rewarding. As a software architect, your role extends beyond writing code: it involves crafting a vision for how different components of the system will interact, ensuring maintainability, and safeguarding against future challenges. This article aims to provide you with a structured approach to mastering code design and architecture. By following these seven essential steps, you'll be well-equipped to create resilient, efficient, and high-quality software that stands the test of time.

1. Get Familiar with Software Design Best Practices (SOLID, KISS, Design Patterns)

Before diving into architecture, a strong grasp of software design best practices is essential. Familiarize yourself with key concepts like SOLID, KISS (Keep It Simple, Stupid), and the timeless solutions provided by design patterns. The insights shared by the Gang of Four in their design patterns book can arm you with tools to solve a wide array of software design problems consistently.

2. Gather Functional and Quality Requirements

Successful software is built on well-understood requirements. Engage with stakeholders to meticulously gather functional requirements. Simultaneously, define the quality requirements that will guide the development team's approach to code style, performance, isolation, and more. These requirements form the north star for your architectural design.

3. Set Modules and Responsibilities

We can think of everything as a system (input, processing, output) or as a set of interconnected systems. Consider a company, for example. A company is a compound system consisting of people and departments. Each individual has specific responsibilities and is grouped into departments within their scope. Both people and departments can be seen as systems, and so can the overall company. Why? Because they all have processes to transform inputs into outputs. A developer, for instance, transforms a backlog item into code. A department processes stakeholder requests into products while the entire company converts customer needs into revenue.

Similarly, software is a compound system, and your code design should reflect this approach. It mirrors a company in many ways. People can be viewed as modules, departments as packages, libraries, components, layers, or tiers (depending on your preferred scope-separation approach), and the company itself as the final executable. The processes are the execution flows of each of these entities.

The important point is this: the organizational principles that apply to companies also apply to software. Efficient companies have well-organized departments, personnel with clearly defined responsibilities, and optimized processes. These principles are often contrasted with companies where departments have unclear scopes, employees are overwhelmed with numerous responsibilities, and processes are inconsistent.

Have you ever worked on a codebase that other developers were afraid of changing for fear of introducing bugs? Such situations arise because modular approach is not respected. In such codebases, modules often become containers for a variety of scopes and responsibilities. Using the company analogy, this is akin to an employee juggling multiple roles (tech lead, architect, PO, Scrum Master, support). Projects grind to a halt when this individual goes on vacation.

As you start to address the requirements gathered, focus on establishing a well-organized structure of modules with clearly defined responsibilities. Depending on the programming language, modules can be classes, structs, or even files with standalone functions. Thoughtful structuring of your codebase will lead to more maintainable, scalable, and robust software, avoiding the pitfalls of a monolithic and convoluted codebase.

4. Create Architecture Diagrams

Visualization is key for effective communication. Create diagrams that illustrate your modules, layers, and their interactions. UML class diagrams are recommended for object-oriented programming languages to clearly depict the relationships and responsibilities of various classes. If UML class diagram is not appropriate, a block diagram can be effective in showcasing the structure and dependencies within your system. These diagrams ensure a transparent and structured layout for both the team and stakeholders, facilitating better understanding and collaboration.

5. Define Execution Flows: Setup, Loops, and Events

With your architecture diagram in place, it’s time to envision the code’s execution. Write down the expected execution flows by considering setup, loops, and events. UML diagrams are also useful in this step. Verify whether the flow meets all functional requirements and does not violate the proposed architecture. Check for any dependencies you may have overlooked in the design phase.

6. Start Coding by Creating Interfaces

Embrace the principle of coding by creating interfaces first. Well-defined interfaces allow team members to develop modules independently and mock their dependencies in unit tests, ensuring proper test isolation. This step reveals unanticipated needs and allows for parallel development, thanks to the Dependency Inversion Principle (from SOLID).

7. Defend Your Design Choices and Become a Team Reference

As the architect, be ready to defend your design choices. Many team members may not have participated in the decision-making process and might lack context. Make sure you have thoroughly considered various approaches to convincingly justify your decisions. Over time, the clarity and robustness of your architecture will become evident, reducing deviations from the plan.

Additional Considerations

To ensure completeness and robustness of the design process, consider integrating the following elements into your workflow:

Risk Management and Mitigation Strategies

Identify potential risks in the architecture and design, such as performance bottlenecks, security concerns, or scalability issues. Develop strategies to mitigate these risks early on to prevent costly fixes later.

Iterative Feedback and Improvement Loop

Encourage an iterative design process where feedback is gathered at each stage (design, implementation, testing) and used to refine the architecture. Agile methodologies often emphasize iterative improvements, which can enhance the final product.

Documentation

Though defending your design choices overlaps with documentation, maintaining up-to-date documentation (design docs, architectural decision records) is crucial. It ensures that the rationale behind decisions is preserved and accessible for future reference.

Prototyping

Before committing to a full-scale implementation, consider a prototyping step to validate design choices and uncover unforeseen issues early. This can save time and resources by addressing potential problems before they become more complex.

Plan Deliverables in Phases and Prioritize an MVP

Plan deliverables in phases, each introducing new features and functionalities. Prioritizing the Minimum Viable Product (MVP) helps in delivering critical features quickly, in accordance with stakeholders' requirements and timelines. This phased approach not only ensures continuous delivery of value but also allows for adjustments based on stakeholder feedback and changing requirements.

Conclusion

Following these steps will provide insights and practical advice for building robust software architecture. Each step includes detailed guidance and real-world examples, equipping you with the tools and confidence required to stand out as a software architect.

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