According to some research that was announced in November, “Ghost developers” are 0.1x1 devs who barely do any work, and may have multiple jobs. Apparently it’s as high as 9% according to the research. I saw this when Aaron Stannard pointed it out in a LinkedIn post.
I found that figure striking, given the teams I’ve worked with and worked to build over the years. I don’t know that one of these developers could actually exist in the environments I’ve been lucky enough to be a part of. That such a situation could occur speaks to a massive failure of engineering leadership and process. So, I want to take a little time to dive into how to prevent these sorts of situations from occurring. Let’s become Ghostbusters.
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