I created this car simulation game in two week, using unity engine with Zenject and my own ETEngine frame work.
The things I love most in this project is that it can load asset directly from resource with DOP principle make the the game run with very impressive performance.
Next step: I gonna stress test the game with over 1000 house meshes. Hope the game could manage to run at 30FPS to 60FPS on my weak android phone.
For further actions, you may consider blocking this person and/or reporting abuse
Top comments (0)