DEV Community

Go Time

Concurrency, parallelism, and async design

Go was designed with concurrency in mind. That’s why we have language primitives like goroutines, channels, wait groups, and mutexes. They’re very powerful when used correctly, but they can very complicated if used unwisely.

Roberto Clapis joins the team once again to drop async wisdom in your ears. Don’t worry, we do it in serial. 😉

Discuss on Changelog News

Sponsors

  • DigitalOcean – The simplest cloud platform for developers and teams Whether you’re running one virtual machine or ten thousand, makes managing your infrastructure too easy. Get started for free with a $50 credit. Learn more at do.co/changelog.
  • Retool – Retool makes it super simple to build back-office apps in hours, not days. The tool is is built by engineers, explicitly for engineers. Learn more and try it for free at retool.com/changelog
  • GoCD + Kubernetes – With GoCD running on Kubernetes, you define your build workflow and let GoCD provision and scale build infrastructure on the fly. GoCD installs as a Kubernetes native application. Scale your build infrastructure elastically. Learn more at gocd.org/kubernetes

Featuring

Notes and Links

Episode source